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Flecs v4.0
A fast entity component system (ECS) for C & C++
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Core ECS functionality (entities, storage, queries). More...
Topics | |
API defines | |
Defines for customizing compile time features. | |
API types | |
Public API types. | |
API Constants | |
Public API constants. | |
World | |
Functions for working with ecs_world_t. | |
Entities | |
Functions for working with ecs_entity_t. | |
Components | |
Functions for registering and working with components. | |
Ids | |
Functions for working with ecs_id_t. | |
Queries | |
Functions for working with ecs_term_t and ecs_query_t. | |
Each iterator | |
Find all entities that have a single (component) id. | |
Observers | |
Functions for working with events and observers. | |
Iterators | |
Functions for working with ecs_iter_t. | |
Tables | |
Functions for working with ecs_table_t. | |
Values | |
Construct, destruct, copy and move dynamically created values. |
Core ECS functionality (entities, storage, queries).