Flecs v4.0
A fast entity component system (ECS) for C & C++
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Entities

Functions for working with ecs_entity_t. More...

Collaboration diagram for Entities:

Topics

 Creating & Deleting
 Functions for creating and deleting entities.
 Adding & Removing
 Functions for adding and removing components.
 Enabling & Disabling
 Functions for enabling/disabling entities and components.
 Getting & Setting
 Functions for getting/setting components.
 Entity Liveliness
 Functions for testing and modifying entity liveliness.
 Entity Information.
 Get information from entity.
 Entity Names
 Functions for working with entity names and paths.

Classes

struct  ecs_entity_desc_t
 Used with ecs_entity_init(). More...
struct  ecs_bulk_desc_t
 Used with ecs_bulk_init(). More...

Typedefs

typedef struct ecs_entity_desc_t ecs_entity_desc_t
 Used with ecs_entity_init().
typedef struct ecs_bulk_desc_t ecs_bulk_desc_t
 Used with ecs_bulk_init().

Detailed Description

Functions for working with ecs_entity_t.